Description
About this Course
What is Unity?
Unity is a game development tool that has been designed to let you focus on creating amazing games. Developing for web, mobile, or console? Unity is the tool for the job.
Who uses Unity?
Over 750K registered developers including:
![]() ![]() ![]() |
![]() ![]() ![]() |
..amongst other large and small studios, independent professionals, students and hobbyists.
So.. are you ready to start Creating Amazing Games?
The Game Development course provides students with a dynamic opportunity to gain up-to-date game design , development skills and processes needed in today’s exciting interactive entertainment industry.
From conceptualization to game play mechanics and artificial intelligence, to design and production, students will learn how to use and maximize the Unity game development tool to create powerful games for web, mobile, or console.
Course Outline
- Unity Interface
- Integrating objects into Unity
- Prefabs & Components
- Textures & Models
- Planning your game
- Understanding 3-D Space
- Manipulation of Objects
- Difference between local and global values
- Setting up the Camera
- Game Light
- Shader
- Variables data types and declaration
- If & Else Statements
- For Loops
- Update vs FixedUpdate vs LateUpdate
- Unity Classes
- Inputs
- RayCasting
- Animations
- Private vs Public
- Creating Player Movement
- Game Physics
- Collision and Trigger Detection
- Artificial Intelligence what is it?
- Applying AI scripts to our enemy prefabs
- Managing enemy unity
- Creating Weapon prefabs
- Weapon Scripts
- Shooting & Hitting enemies
- Scripting Game Life and Game Over
- Particle System
- Particle Animator
- Particle Renderer
- Particle Emitter
- Adding Particle system to Script
- Skybox
- Environment
- Designing User Interface
- Scirpting GUI Interface
- Creating Main Menu
- Importance of Screen Flow & User Experience
- Adding Audio Manager
- Adding Animations
- Saving and Loading Game
- Optimisation for Tablets & Mobile
- Publishing Game
Course Project
Students will create their own personal game built on their imagination utilising the techniques learnt during the course.
Student Project - SpitFire
Please install the Unity Web Player to Play the Game - Link
Course Details
MODE OF STUDY
Part-Time
DELIVERY METHOD
Lectures & Hands-On Practice
ENTRY REQUIREMENTS
- Good Knowledge of English
- Object-Oriented Programming Fundamentals (Example: C#, Java or any other OOP Language)
DURATION
24 hours (8 Sessions - 3 Hours per Session)
WHAT'S INCLUDED
- Training by a Fully Qualified and Experienced Trainer
- Full Notes
Price: € 380
What is Unity?
Unity is a game development tool that has been designed to let you focus on creating amazing games. Developing for web, mobile, or console? Unity is the tool for the job.
Who uses Unity?
Over 750K registered developers including:
![]() ![]() ![]() |
![]() ![]() ![]() |
..amongst other large and small studios, independent professionals, students and hobbyists.
So.. are you ready to start Creating Amazing Games?
The Game Development course provides students with a dynamic opportunity to gain up-to-date game design , development skills and processes needed in today’s exciting interactive entertainment industry.
From conceptualization to game play mechanics and artificial intelligence, to design and production, students will learn how to use and maximize the Unity game development tool to create powerful games for web, mobile, or console.
- Unity Interface
- Integrating objects into Unity
- Prefabs & Components
- Textures & Models
- Planning your game
- Understanding 3-D Space
- Manipulation of Objects
- Difference between local and global values
- Setting up the Camera
- Game Light
- Shader
- Variables data types and declaration
- If & Else Statements
- For Loops
- Update vs FixedUpdate vs LateUpdate
- Unity Classes
- Inputs
- RayCasting
- Animations
- Private vs Public
- Creating Player Movement
- Game Physics
- Collision and Trigger Detection
- Artificial Intelligence what is it?
- Applying AI scripts to our enemy prefabs
- Managing enemy unity
- Creating Weapon prefabs
- Weapon Scripts
- Shooting & Hitting enemies
- Scripting Game Life and Game Over
- Particle System
- Particle Animator
- Particle Renderer
- Particle Emitter
- Adding Particle system to Script
- Skybox
- Environment
- Designing User Interface
- Scirpting GUI Interface
- Creating Main Menu
- Importance of Screen Flow & User Experience
- Adding Audio Manager
- Adding Animations
- Saving and Loading Game
- Optimisation for Tablets & Mobile
- Publishing Game
Course Project
Students will create their own personal game built on their imagination utilising the techniques learnt during the course.
Student Project - SpitFire
Please install the Unity Web Player to Play the Game - Link
MODE OF STUDY
Part-Time
DELIVERY METHOD
Lectures & Hands-On Practice
ENTRY REQUIREMENTS
- Good Knowledge of English
- Object-Oriented Programming Fundamentals (Example: C#, Java or any other OOP Language)
DURATION
24 hours (8 Sessions - 3 Hours per Session)
WHAT'S INCLUDED
- Training by a Fully Qualified and Experienced Trainer
- Full Notes